on VR Movement

For my Bachelorthesis I developed a small VR experience set on a spaceship.

To properly evaluate different movement methods I created a second demo.

This demo removed the narrative of the VR experience to ensure a fair evaluation of the different movement methods that were used.

Assets used:

Space Kit
Asteroid Field

Software used:

Unreal Engine 4/5
Google Forms
Affinity Designer
Substance Designer
Replica Studios