Handler 10-21

In a world where the outside is uninhabitable, society has retreated into bunkers. Now it is your task to smuggle valuable resources to those remaining survivors.

My main responsibility in the project was the creation of the environment, including the creation of 3D assets, texturing and mission design. I was also involved in the making of additional video footage, aswell as the creation of effects for the game.

Software used:

Unity
Blender
Substance Designer