Born and raised in Ibbenbüren I first started on my creative endeavors at an early age. With 13 I gained first experience in 3D Art using Blender and in 2015 I started using Unreal Engine 4 to create my own games. Around that time I also learned to code using Java and began my design journey.
September 2018 - today
Hochschule Osnabrück
August 2010 - July 2018
Johannes-Kepler Gymnasium Ibbenbüren
June 2021 - August 2021
Davies Meyer GmbH
As a working student I worked on several design projects for a multitude of clients. My tasks ranged from graphic design to UX design.
October 2020 - March 2021
Room Fox GmbH
During my 5th semester I completed an internship as a game designer at a local escape room with 4 locations across Germany. My main responsibility was the design and development of an online escape game trilogy in the style of classic point-and-click adventures.
LCCI International Qualifications